ChildTherapyToys

Out of Your Mind

Out of Your Mind - Main image
$39.87 $56.95 In stock

Out of Your Mind


by Rhea Zakich and Nadine Lovell



This noncompetitive game encourages players to think, converse, and use their imaginations as they learn important social skills. Developed by the author of the popular

Ungame, Out of Your Mind

fosters empathy and teaches communication, listening, and decision-making skills.



The game consists of four unique card decks and a

Feel Wheel

—

a conversation-starting spinner featuring 24 emotions. Each card deck presents activities that engage the imagination and inspire creativity:



  • Imagine That - Through guided imagery, these cards encourage players to visualize themselves dealing with novel situations.
  • Picture This - Endorsing the idea that a picture is worth a thousand words, these cards feature 4 or 5 drawings that help players express themselves.
  • Voice a Choice - Multiple-choice questions invite players to share things about themselves.
  • Remember When - These cards ask players to recall a memory.

One of the greatest challenges in helping children is discovering what's really going on in their minds-their thoughts, feelings, fears, and desires.

Out of Your Mind

helps children break out of their shells and into a world of effective communication. For 2 to players or teams.

Customer Reviews (4.8 / 5 · 5 reviews)

James S. ★★★★★

The no-winner-no-loser setup is what sold me — nobody sulks when the game ends, which never happens with our other board games. We've used it at family dinners and it actually gets everyone talking instead of staring at phones.

Samuel ★★★★★

My kids actually ask to play this, which never happens with board games. The noncompetitive setup means nobody melts down over losing, and the imagination prompts get even my shy one talking. Best thrift find in ages.

Violet ★★★★★

We've played this twice with two very different groups—one family dinner, one friends' night—and both times the noncompetitive format got everyone talking without anyone feeling put on the spot. The prompts really pull out stories you never hear otherwise. Already planning our next game night around